Open Game & FabLab Offenburg
Do you have a business idea that you want to bring to life?
Submit an application for the “Schwarzwälder Gründergeist” Idea and Business Plan Competition to receive support, feedback, and access to a strong network—and, as a winner, funding to further develop your idea.
Idea Phase: Submit your innovative business idea by May 31 and pitch it on July 2
Business Plan: Submit by October 25; pitch in November
For more information and to register visit “Ideas and Business Plan Competition” (University of Freiburg Startup Office)
At a Glance
What
The OGFLab is the launchpad for starting a business at the University. It’s a coworking space, makerspace, and incubator all in one. Start-up teams from Hochschule Offenburg find a place here—across all faculties—where they can experiment, network, work, and push their limits for a semester with professional support and the right equipment.
OGFLab stands for Open Game & FabLab Offenburg. The focus is on game and app development (GameLab) as well as rapid prototyping (FabLab). However, the OGFLab is also open to teams with other areas of focus.
When
The project launched on July 1, 2021, with a four-year funding period. However, the OGFLab is expected to remain at the University even after that. The individual startup teams are selected each semester; the application period runs during the last and first weeks of each semester.
The OGFLab startup grants for members of the selected teams last six months each.
Where
The OGFLab is located on the second floor of the Steinbeis Building, right next to Black Forest Innovation GmbH. The EduFabLab in room B136 serves as the workshop.
In addition to these physical locations, there is a large network within the University that provides access to additional labs, testing facilities, and workshops, as well as to external partners from industry, business, and professional associations.
Who
Startup teams in the Hochschule Offenburg area are invited to submit an application. The interdisciplinary composition of the teams is particularly important to OGFLab. The teams are mentored by OGFLab’s permanent staff, who also coordinate consulting and networking through the advisory board and with partners.
How
Interested teams should submit an application for the upcoming semester. The OGFLab team strongly recommends contacting them in advance for application guidance. The OGFLab advisory board decides which teams will be accepted. Members of the selected startup teams receive the OGFLab startup grant and are permitted to use the workspaces and equipment in the container for six months.
In coordination with the BMBF, the teams may also receive a KickStart@FH grant of up to 7,500 euros.
Application
The Application Process
The application process consists of three steps:
Contact us to clarify any initial questions.
Submit your project idea using our application form (PDF) for the preliminary selection.
Present and discuss the idea before the jury, which consists of representatives from the advisory board.
Evaluation Criteria
Decisions regarding the acceptance of founding teams are made by the advisory board.
The evaluation criteria are:
Technical feasibility
Business model
Work, time and cost plan
KickStart@FH Förderung
Accepted teams can submit an application for additional KickStart@FH funding.
This grant covers up to €7,500 for in-kind contributions such as the purchase of necessary materials—including any required special parts (custom-made items)—and specialized consulting services.
The KickStart@FH grant requires approval from the BMBF.
Application Deadline
The application rounds take place twice a year, in line with the semester schedule.
Projects
Round #3
BODYCZEK
“I believe that in a complex and demanding daily life filled with digital sensory overload, everyone can gain more time, structure, knowledge, and well-being for themselves and their loved ones. Personalized. Simple. Motivating.”
Your digital, personal companion and everyday helper
Life regularly throws the occasional “body check” your way that changes your life forever—sometimes planned, like expecting your first child or getting a dog—but often unplanned, due to accidents, serious illnesses, or physical or mental strain. In most cases, you could use a helping hand or benefit from the experiences of others.
So wouldn’t it be great if, in every conceivable new and challenging life situation, you had a digital buddy who thinks things through with you, gives you tips, does the research for you, digitizes and organizes your documents, and gives you more time and energy for what really matters—namely, yourself, your health, and your loved ones.
Bodyczek makes exactly that possible and becomes your digital companion (app/web), helping you stay on top of all the digital information overload and making your everyday life easier. Using artificial intelligence, Bodyczek always knows what to do; it searches for and utilizes suitable existing solutions and offers, as well as the community’s knowledge, and makes them available to you in a personalized, simple, and motivating way. This allows you to quickly gain knowledge on topics you were previously unfamiliar with (Mom is developing dementia—what now? I’m close to burnout—who should I turn to?), you can free up your mind because your assistant keeps track of appointments and schedules them with you and on your behalf, you can save money, become happier, less stressed, and, as a result, healthier. And with every real-life challenge you solve with Bodyczek’s help, you’ll earn points and awards that motivate you to take even better care of yourself and your loved ones.
In summary: Bodyczek can help you with every conceivable (un)predictable situation in everyday life—tailored specifically to you. For more information, visit https://bodyczek.de.
If you’d like to be part of this digital revolution, feel free to contact us at paul.bodyczek@gmail.com.
JF ISMS
“Cyberattacks are becoming an increasingly serious problem in Germany, as they can lead to economic losses, damage to a company’s reputation, and even disruptions to critical infrastructure. An appropriate ISMS system helps prevent these issues.”
A simple and intuitive ISMS system for the creative industry
I would like to develop an ISMS (Information Security Management System) specifically for the creative industry, as many clients are required to ensure that their OEMs (Original Equipment Manufacturers) implement such a system or obtain a certification such as TISAX within their organizations. An ISMS is a systematic approach to ensuring information security within an organization. It helps identify and assess risks, implement measures to minimize and prevent these risks, and minimize the impact of security incidents. An ISMS is particularly important in the creative industry, as this sector frequently handles sensitive and confidential information. The system can help ensure that this information remains protected and strengthen customer trust in the company.
Lomie
“As a team with expertise in media and IT, our goal is to facilitate event bookings throughout Germany in a smart and straightforward way on a comprehensive platform.”
The "Airbnb" for event venues with service offerings
The search for event venues comes with many challenges. How far in advance do I need to start looking? Where can I find a venue for a special occasion—or even just for a simple garden party? What fits within my budget? Where can I find local service providers that are a good fit for my venue? And so on and so forth…
Often, not only the search itself but also the logistics can be complicated, and the joy of planning can quickly fade. Renting an event venue can also be difficult due to a lack of visibility and confusing booking processes.
Lomie’s web-based application offers a comprehensive and simple solution to these challenges. Its core function is to connect renters and owners of event venues. A key feature is that, through the recommendation service’s algorithm, services from various providers that are tailored to the venue and the user can be booked alongside the venue. This allows both venue owners and renters to perform administration tasks related to bookings, payments, communication, cancellations, planning, and filtered searches in a straightforward and organized manner.
With funding from OGFLabs and the KickStart Scholarship, we aim to create our website prototype and, until the processes are fully automated, attract the first providers and users to Lomie—initially in the Ortenau district. Access to the University’s facilities, its advisory services, and its network are extremely helpful to us in this endeavor.
We are still looking for one more team member to handle communication with external IT service providers regarding the implementation and automation of these processes. If you’re interested, please feel free to contact us at lomie.og@gmail.com.
Weltretter
“Most people know they need to make their lifestyles more sustainable. But they often lack the necessary knowledge—‘How?’—or the motivation to make a change—‘Why?’ We address both questions in a fun and engaging way!”
A game that encourages you to adopt a sustainable lifestyle
Our team consists of five students from the EMI and Mechanical Engineering departments at Hochschule Offenburg. With our game, we want to help people lead sustainable lives:
As climate change progresses, the issue of sustainability is becoming increasingly important. This trend is evident in both politics and society.
However, even with the latest technology and innovations, a change in people’s behavior must take place. Many people don’t know what they can do or what impact their actions can have. As a result, many don’t even start, or they give up after a short time because they’re demotivated.
The Weltretter app aims to solve both of these problems. This is achieved through a virtual world within the app. This virtual world improves in terms of the environment and nature whenever the user completes a challenge in the real world. These challenges are suggested within the app and relate, for example, to diet, waste, or energy consumption. The individual world within the app is designed to simplify and visualize how the real world would improve.
The goal is to show users that their actions truly have an impact on the environment and to offer them suggestions on how to make their lifestyles more sustainable. Through this, we hope to convince many people to adjust their lifestyles as they see fit. Because only together can we save the world :)
Round #2
Erzeugerland
“With Erzeugerland, we’re digitizing a sector that has been largely unconnected and underdeveloped digitally: food sold directly by producers, with a focus on high-quality meat.”
A platform for food products sold directly by producers, with a focus on high-quality meat
Online retail is booming, and food delivery has seen a surge during the pandemic. The major corporations—which have the financial means and human resources to establish a digital presence and market themselves—are benefiting the most from this trend. But the social trend is moving in a different direction: there is a growing desire for regionally produced food and personal interaction with producers. Our business model operates at this intersection—between digital concepts and the desire for direct interaction with regional food producers.
We are digitizing a sector that has not yet been networked or digitized: food marketed directly by the producer, with a focus on high-quality meat. In doing so, we provide consumers with improved and modern access to high-quality regional meat products and enhance the visibility and credibility of high-quality, sustainable producers.
neo-strom
“With neo-strom, we want to create an energy provider for the digital age that rethinks the concept of electricity and actively supports the energy transition.”
Energy Providers for the Digital Age
Thanks to machine learning and efficient procurement, we can optimize your electricity costs based on your usage and thus lower your bills. You can also view your usage down to the hour. That means: No more back payments. No more uncertainty about usage or costs—just check the app for a complete overview!
However, our strategy isn’t just about modern technologies and efficient structures—it also includes a focus on renewable energy. The energy transition is bringing new opportunities to the electricity market, and we want to take advantage of them.
We’re excited to be working with Hochschule Offenburg to shape the future of energy supply.
Spintec
“We at Team Spintec want to use our products to improve the experience of charging mobile devices.”
A stylish charging cable system that keeps things organized.
While people today still have to deal with tangled cables, limited mobility, or cables that are too long, we want to eliminate these problems once and for all in the future.
With the help of our ingenious cable mechanism, you’ll be able to say goodbye to cable clutter once and for all and look forward to an environment free of charging cables lying around. Thanks to our all-in-one system, the charging cables are always the perfect length for any situation and can be tidied away effortlessly in a matter of seconds. Our chargers are ideally suited for use both at home and on the go. And the best part: None of this interferes with the charging process, nor does it require any additional accessories!
Round #1
fleXignal
“With fleXignal, we want to be able to optimize, automate, monitor in real time, and dynamically adjust the management of people and vehicles.”
Smart Signposts for Customizable Guidance of People and Vehicles
Overcrowded airport terminals operating at capacity, patients and visitors wandering aimlessly through hospitals, and parking attendants standing outside in all kinds of weather could all become a thing of the past.
When people or vehicles need to be guided, our product is designed to offer a simple way to automate, improve, or dynamically intervene in processes. This allows for increased throughput, improved end-customer satisfaction, and greater efficiency while simultaneously reducing costs.
We use a small number of different, universal hardware modules that can both relay instructions to people and receive input. All components can be used indoors and outdoors and are wirelessly networked with one another. Our in-house developed hardware is merely the necessary tool for the actual product: In collaboration with our customers, we design creative and innovative processes and evaluate their potential for improvement using simulations.
The final product thus consists, on the one hand, of the necessary hardware components and, on the other hand, of a custom app through which automated processes can be monitored in real time or manually controlled.
With funding from OGFLabs and the KickStart Scholarship, we aim to finalize our prototypes. Access to the University’s labs, workshops, and other facilities, as well as its advisory services and network, is extremely helpful to us.
We are still looking for additional support with the programming of our software. If you’re interested, please feel free to contact us at info@flexignal.de
LTB
“We are LTB, a young and dynamic team of three whose goal is to automate additive manufacturing.”
Development of an Intelligent Gantry Robot for Automating the 3D Printing Manufacturing Environment
Our team includes two industrial engineers and a Maschinenbau engineer, all of whom have a strong background in IT and automation, as well as practical experience working with both established and growing companies.
We are currently in the midst of constant change driven by the trend toward automation. Production facilities, manufacturing methods, and new technologies are enabling us to produce and operate more efficiently than ever before. We, the LTB team, want to contribute to this by developing a solution to make 3D printing more efficient. To this end, we are working on our own gantry robot and an intelligent control system to operate multiple 3D printers. Specifically, this means automatically detecting and retrieving finished printed parts. In the future, we aim to use neural networks to enable defect detection during the printing process. Our goal is to automate the 3D printing process to the point where no one is needed to regularly check and monitor it.
The goal of our participation in the OGFLab and the KickStart scholarship is to finalize our prototype. The use of the labs and workspace, the financial support, and the network are all very helpful in this regard. We appreciate any support for this project that is close to our hearts and thank Hochschule Offenburg for allowing us to participate in the OGFLab! :-)
Maeder
“I’m Manuel Maeder, a 7th-semester mechatronics student at HSO, and I’m developing an automated desktop injection molding machine for recycling plastic and more.”
Automatic Desktop Injection Molding Machine for Recycling Plastic and More
I have been working on this project for a little over two years. The goal is to develop a compact, easy-to-use machine that uses 3D-printed injection molds to bridge the significant gap between 3D printers and industrial injection molding machines in additive manufacturing.
The machine uses shredded plastic waste or plastic pellets as input. Injection into an injection mold, the production of filament for 3D printing, and the production of pellets from recycled materials are all combined in a single machine.
All that’s needed in addition to the machine is a 230V power plug—just like with a 3D printer—and, if necessary, a small exhaust hose.
My goal at OGFLab is to build a market-ready prototype with financial support from the KickStart grant and by using the EduFabLab as a workspace.
Veil of Ashes
“We—four students and graduates of Hochschule Offenburg majoring in Media and Information Studies and m.gp—are working together on a multiplayer real-time tactics game.”
Multiplayer Real-Time Tactics Game
The game is set in an alternate-history scenario around the year 1804. Players control a fleet of levitating ships and compete against each other in a competitive multiplayer mode. At the heart of the game is a combination of traditional RTT mechanics with the creative freedom of an editor, allowing players to build their own ships and develop new tactical approaches.
The game is being developed primarily for PC using Unreal Engine 4. The game world is rendered in modern 3D graphics.
Through the Open Game & FabLab, we aim not only to expand our Betriebswirtschaft knowledge: Our main goals are to establish a development studio and create a playable prototype that will be presented to publishers for further funding.
Showcase Student Gaming Projects
A selection of games from the Game Development seminar taught by Prof. Dr. Korn, Michael Blatz, and Adrian Rees. The exhibition features particularly outstanding student projects from eight semesters (2017–2020) at the Department of Media at Hochschule Offenburg: Robo Reap, Lost in Deep, Neo Ninja, Tutu Rage, and Inari.
These projects serve as a guide for teams at the OGFLab who want to further develop and release their own games. The OGFLab is a center for student startups across all disciplines at Hochschule Offenburg.
More Information
Team
Project Management – Human-Computer Interaction
Project Management – Entrepreneurship
Employees*
Job Openings
Advisory Board
Director
Prof. Dr. Oliver Korn (Human-Computer Interaction) & Director of the Affective & Cognitive Institute (ACI)
Prof. Dr. Frank Habann (Entrepreneurship)
Faculty Representatives / Institutes & Labs
Media department
Prof. Dr. Thomas Breyer-Mayländer (Media Management)
Prof. Dr.-Ing. Daniel Görlich (VR/XR, Game Development, HCI)
Department of Electrical Engineering, Medical Engineering, and Informatik
Prof. Dr.-Ing. Janis Keuper (Data Science, Machine Learning, Data Mining)
Prof. Dr.-Ing. Elke Mackensen (Microelectronics, Circuit Design, VLSI & Low-Power Design)
& Director of the Microelectronics Systems Design Lab
& Director of the Edu Fab LabProf. Dr.-Ing. Axel Sikora (Communication Networks, Bus Systems & Interfaces, Cyber-Physical Systems)
& Director of the Institute for Reliable Embedded Systems and Communication Electronics
& Director of the Embedded Systems and Communication Electronics lab
Department of Business Administration & Wirtschaftsingenieurwesen
Prof. Dr. Bernhard Denne (Innovation Management)
Prof. Dr. Andrea Müller (E-Commerce/Business Administration)
Prof. Dr. rer. pol. Julia Roederer (Wirtschaftspsychologie, Human Resource Management)
Department of Mechanical Engineering & Process Engineering
Prof. Dr.-Ing. Gerhard Kachel (Mechanics and Design)
Prof. Dr. Christiane Zell (Biotechnology)
Industry Representatives
Annika Brand, Black Forest Innovation GmbH
Alexandra Huber, Association of Friends and Supporters of the HSO e.V. / Fraunhofer IPA
Philipp Klemenz, Chamber of Industry and Commerce for the Southern Upper Rhine
Julien Kuny, nectanet GmbH
Jürgen Mäder, EDEKA Südwest
Michaela Meier, BZ.medien GmbH & Co. KG
Manfred Neufang, Digital Advisor
Jürgen Streif, Volksbank eG – The Designers’ Bank
Barbara Wörz, Burda Direct GmbH
The OGFLab is funded by