Korn, Marc Oliver
Prof. Dr. phil.
Raum: D302
Badstraße 24, 77652 Offenburg
Funktionen
- Professor
- Prodekan
Prof. Dr. phil.
Raum: D302
Badstraße 24, 77652 Offenburg
Prof. Dr. Oliver Korn ist Professor für Human Computer Interaction und Direktor des Affective & Cognitive Institute (ACI). Er ist Senior Member der Association of Computing Machinery (ACM), Professional Member der IEEE und zertifizierter Projektmanager (IHK). Er ist Mitgründer der KORION GmbH, eines Spin-Offs der Fraunhofer Gesellschaft.
Forschungs- und Arbeitsschwerpunkte sind:
Im ACI bündelt er diese Felder gemeinsam mit einem interdisziplinären Forschungsteam. Übergreifende Vision ist die Anreicherung der Umgebung mit intuitiven Schnittstellen – Systemen, die den Kontext und im Idealfall auch den mentalen und emotionalen Zustand der Anwender erkennen und darauf adaptieren. Besondere Bedeutung haben dabei Spaß oder Freude: Gerade wenn körperliche oder geistige Einschränkungen vorliegen, sollten interaktive Assistenzsysteme reizvoll gestaltet sein.
Er leitete mehrere Forschungsprojekte für das Bundesministerium für Wirtschaft (BMWi) und das Bundesforschungsministerium (BMBF, jetzt BMFTR). Insgesamt warb er seit 2010 Drittmittel in Höhe von ca. 20 M€ ein.
Regelmäßiger Gutachter für die Europäische Kommission (EC; seit 2015),
z. B. in den Bereichen Agentic AI, Virtual Worlds, Secure Societies
2026 |
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Konferenzveröffentlichung |
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Benjamin Schnitzer, Eveline Bader, Polona Caserman, Giulio Crocco, Oliver Korn |
Engaging Low-Literate Adults Through Game-Based Virtual Reality |
Serious Games : 11th Joint International Conference, JCSG 2025, Lucerne, Switzerland, December 4–5, 2025, Proceedings , André Thomas, Michelle Meyer, Markus Zank (Eds.) pp. 51-69, 2026 |
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2025 |
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Konferenzveröffentlichung |
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Oliver Vauderwange, Sofia Hämmerle, Stefano Gampe, Oliver Korn, Dan Curticapean |
2025 IEEE Conference on Education and Training in Optics and Photonics (ETOP) : Proceedings , pp. 1-4, 2025 |
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Oliver Vauderwange, Sofia Hämmerle, Stefano Gampe, Oliver Korn, Dan Curticapean |
2025 IEEE Conference on Education and Training in Optics and Photonics (ETOP) : Proceedings , pp. 1-4, 2025 |
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Oliver Vauderwange, Sofia Hämmerle, Stefano Gampe, Oliver Korn, Dan Curticapean |
Proceedings of SPIE: Education and Training in Optics and Photonics: ETOP 2025 , Akhil Kallepalli (Ed.) pp. 137060U-1-137060U-4, 2025 |
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Oliver Vauderwange, Sofia Hämmerle, Stefano Gampe, Oliver Korn, Dan Curticapean |
Proceedings of SPIE: Education and Training in Optics and Photonics: ETOP 2025 , Akhil Kallepalli (Ed.) pp. 137060T-1-137060T-4, 2025 |
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Benjamin Schnitzer, Stefano Gampe, Arndt Bieberstein, Isable Hofmann, Daniel Görlich, Oliver Korn |
CHI EA '25: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems , 9 S., 2025 |
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Benjamin Schnitzer, Polona Caserman, Oliver Korn |
Serious Games : 10th Joint International Conference, JCSG 2024, New York City, NY, USA, November 7–8, 2024, Proceedings , Jan L. Plass, Xavier Ochoa (Eds.) pp. 211-227, 2025 |
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2024 |
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Buchbeitrag |
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Polona Caserman, Stefan Göbel, Oliver Korn |
Serious Games in der Schulbildung: Qualität durch Zertifizierung |
Serious Games und Gamification in der schulischen Bildung , Wolfgang Becker, Maren Metz (Eds.) Springer Fachmedien: Wiesbaden, 1., pp. 33-62, 2024 |
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Konferenzveröffentlichung |
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Benjamin Schnitzer, Umut Can Vural, Bastian Schnitzer, Muhammad Usman Sardar, Oren Fuerst, Oliver Korn |
Proceedings of the ACM on Human-Computer Interaction , pp. 1-32, 2024 |
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Benjamin Schnitzer, Polona Caserman, Oliver Korn |
MuC '24: Proceedings of Mensch und Computer 2024 , Alexander Maedche, Michael Beigl, Kathrin Gerling, Sven Mayer (Eds.) pp. 605-610, 2024 |
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Zeitschriftenartikel, wissenschaftlich |
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Polona Caserman, Kim Annabell Baumgartner, Stefan Göbel, Oliver Korn |
Multimedia Tools and Applications , 83(12), pp. 35175-35195, 2024 |
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Ela Liberman-Pincu, Oliver Korn, Jonas Grund, Elmer D. Van Grondelle, Tal Oron-Gilad |
Designing Socially Assistive Robots ; Exploring Israeli and German Designers' Perceptions |
ACM Transactions on Human-Robot Interaction , 13(2), pp. 1-27, 2024 |
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Oliver Korn, Matteo Zallio, Benjamin Schnitzer |
Young skeptics: exploring the perceptions of virtual worlds and the metaverse in generations Y and Z |
Frontiers in Virtual Reality , Vol.5, pp. 1-14, 2024 |
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2023 |
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Buchbeitrag |
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Oliver Korn |
Gamification in Industrial Production: An Overview, Best Practices, and Design Recommendations |
Human-Technology Interaction : Shaping the Future of Industrial User Interfaces , Carsten Röcker, Sebastian Büttner (Eds.) Springer International Publishing: Cham, 1., pp. 251-270, 2023 |
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Konferenzveröffentlichung |
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Matteo Zallio, Oliver Korn |
Human-Centered Metaverse and Digital Environments , Matteo Zallio (Ed.) pp. 44-66, 2023 |
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Preprint |
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Ela Liberman-Pincu, Oliver Korn, Jonas Grund, Elmer D. van Grondelle, Tal Oron-Gilad |
Designing Socially Assistive Robots: Exploring Israeli and German Designers' Perceptions |
pp. 1-26, 2023 |
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2022 |
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Buchbeitrag |
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Oliver Korn, Annika Sabrina Schulz, Belinda Janine Hagley |
Digitale Lernwelten – Serious Games und Gamification : Didaktik, Anwendungen und Erfahrungen in der Beruflichen Bildung , Wolfgang Becker, Maren Metz (Eds.) Springer VS: Wiesbaden, 1., pp. 43-63, 2022 |
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Oliver Korn, Steffen Willwacher |
Künstliche Intelligenz im Gesundheitswesen : Entwicklungen, Beispiele und Perspektiven , Mario A. Pfannstiel (Ed.) Springer Gabler: Wiesbaden, 1., pp. 867-879, 2022 |
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Konferenzveröffentlichung |
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Rogério Augusto Bordini, Oliver Korn |
Gamification and Mobile Apps: Allies in Reducing Loneliness Among Young Adults |
Mental Health | Atmospheres | Video Games , Jimena Aguilar Rodríguez, Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan, Su-Jin Song, Miruna Vozaru, Felix Zimmermann (Eds.) pp. 87-102, 2022 |
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Annebeth Demaeght, Christina Miclau, Julia Hartmann, Janina Markwardt, Oliver Korn |
Multimodal Emotion Analysis of Robotic Assistance in Elderly Care |
PETRA '22: Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments , pp. 230-236, 2022 |
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Oliver Korn, Matteo Zallio |
Perspectives on Social Health Robots: How Experts’ Views Improved from 2017 to 2021 |
PETRA '22: Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments , pp. 125-128, 2022 |
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Rogério Augusto Bordini, Oliver Korn |
GoodIT '22: Proceedings of the 2022 ACM Conference on Information Technology for Social Good , pp. 424-430, 2022 |
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Zeitschriftenartikel, wissenschaftlich |
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Jacqueline Ruth, Steffen Willwacher, Oliver Korn |
International Journal of Environmental Research and Public Health (IJERPH) , 19(1), pp. 1-16, 2022 |
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Francesca Fracasso, Lea Buchweitz, Arthur Theil, Amedeo Cesta, Oliver Korn |
International Journal of Social Robotics , 14(6), pp. 1463-1480, 2022 |
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Arthur Theil, Lea Buchweitz, Annika Sabrina Schulz, Oliver Korn |
Understanding the perceptions and experiences of the deafblind community about digital games |
Disability and Rehabilitation: Assistive Technology , 10 S., 2022 |
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2021 |
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Buchbeitrag |
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Oliver Korn, Lea Buchweitz, Arthur Theil, Francesca Fracasso, Amedeo Cesta |
Soziale Roboter: Technikwissenschaftliche, wirtschaftswissenschaftliche, philosophische, psychologische und soziologische Grundlagen , Oliver Bendel (Ed.) Springer: Wiesbaden, 1., pp. 59-88, 2021 |
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Konferenzveröffentlichung |
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Rogério Augusto Bordini, Oliver Korn |
A Mobile App to Combat Loneliness and Social Isolation Among University Students ; Extended Abstract |
MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services , pp. 1-4, 2021 |
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Steffen Willwacher, Oliver Korn |
Advances in Industrial Design , Cliff Sungsoo Shin, Giuseppe Di Bucchianico, Shuichi Fukuda, Yong-Gyun Ghim, Gianni Montagna, Cristina Carvalho (Eds.) pp. 855-862, 2021 |
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Rogério Augusto Bordini, Oliver Korn |
Noneliness: A Gamified Mobile App to Reduce Loneliness Among University Students |
CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play , Günter Wallner, Alexander Meschtscherjakov, Max Birk, Jo Iacovides, Mitchell McEwan (Eds.) pp. 87-93, 2021 |
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Zeitschriftenartikel, wissenschaftlich |
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Rogério Augusto Bordini, Johann-Christoph Münscher, Kim Annabell Baumgartner, Sara Hagos, Jennifer Hornig, Stefano Gampe, Berkay Yaman, Oliver Korn, Philipp Yorck Herzberg |
Journal of Technology in Behavioral Science , pp. 81-87, 2021 |
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Oliver Korn, Neziha Akalin, Ruben Gouveia |
Understanding Cultural Preferences for Social Robots: A Study in German and Arab Communities |
ACM Transactions on Human-Robot Interaction , 10(2), pp. 12:1-12:19, 2021 |
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2020 |
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Buch |
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Jonas Grund, Oliver Korn |
ISBN 978-3-9822778-0-6, 2020 |
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Jonas Grund, Oliver Korn |
ISBN 978-3-9822778-1-3, 2020 |
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Konferenzveröffentlichung |
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Jonas Grund, Moritz Umfahrer, Lea Buchweitz, James Gay, Arthur Theil, Oliver Korn |
A Gamified and Adaptive Learning System for Neurodivergent Workers in Electronic Assembling Tasks |
Proceedings of the Conference on Mensch und Computer (MuC '20) , pp. 491-494, 2020 |
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Kai Israel, Lea Buchweitz, Dieter K. Tscheulin, Christopher Zerres, Oliver Korn |
HCI in Business, Government and Organizations , Fiona Fui-Hoon Nah, Keng Leng Siau (Eds.) pp. 354-368, 2020 |
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Arthur Theil, Lea Buchweitz, Mauricio Fuentes, Oliver Korn |
Co-Designing Assistive Tools to Support Social Interactions by Individuals Living with Deafblindness |
DIS' 20: Companion Publication of the 2020 ACM Designing Interactive Systems Conference , pp. 79-83, 2020 |
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Lea Buchweitz, Arthur Theil, James Gay, Oliver Korn |
Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’20) , Tiago Guerreiro, Hugo Nicolau, Karyn Moffatt (Eds.) p. Artikel 69, 2020 |
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James Gay, Moritz Umfahrer, Arthur Theil, Lea Buchweitz, Eva Lindell, Li Guo, Nils-Krister Persson, Oliver Korn |
Keep Your Distance: A Playful Haptic Navigation Wearable for Individuals with Deafblindness |
ASSETS '20: Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility , Tiago Guerreiro, Hugo Nicolau, Karyn Moffatt (Eds.) pp. 1-4, 2020 |
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Eva Lindell, Arthur Theil, Li Guo, Nasrine Olson, Oliver Korn, Nils-Krister Persson |
Physical Add-Ons for Haptic Human-Surrounding Interaction and Sensorial Augmentation |
Human Interaction, Emerging Technologies and Future Applications III : Proceedings of the 3rd International Conference on Human Interaction and Emerging Technologies , pp. 183-188, 2020 |
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Arthur Theil, Lea Buchweitz, James Gay, Eva Lindell, Li Guo, Nils-Krister Persson, Oliver Korn |
MUM '20: Proceedings of the 19th International Conference on Mobile and Ubiquitous Multimedia , Jessica Cauchard, Markus Löchtefeld (Eds.) pp. 223-228, 2020 |
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Oliver Korn, James Gay, Ruben Gouveia, Lea Buchweitz, Annika Sabrina Schulz, Moritz Umfahrer |
Tactile Navigation with Checkpoints as Progress Indicators?: Only when Walking Longer Straight Paths |
PETRA '20: Proceedings of the 13th ACM International Conference on PErvasive Technologies Related to Assistive Environments , pp. 1-8, 2020 |
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Karan Nandkumar, Annika Sabrina Schulz, Oliver Korn |
PETRA '20: Proceedings of the 13th ACM International Conference on PErvasive Technologies Related to Assistive Environments , 2 S., 2020 |
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Isaac Wang, Lea Buchweitz, Jesse Smith, Lara-Sophie Bornholdt, Jonas Grund, Jaime Ruiz, Oliver Korn |
Wow, You Are Terrible at This!: An Intercultural Study on Virtual Agents Giving Mixed Feedback |
IVA '20: Proceedings of the 20th ACM International Conference on Intelligent Virtual Agents , pp. 1-8, 2020 |
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2019 |
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Buch |
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Oliver Korn (Ed.) |
Social Robots: Technological, Societal and Ethical Aspects of Human-Robot Interaction |
Springer International Publishing: Cham, 1., ISBN 978-3-030-17106-3 (Print), 2019 |
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Buchbeitrag |
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Christian Fron, Oliver Korn |
A Short History of the Perception of Robots and Automata from Antiquity to Modern Times |
Social Robots: Technological, Societal and Ethical Aspects of Human-Robot Interaction , Oliver Korn (Ed.) Springer International Publishing: Cham, 1., pp. 1-12, 2019 |
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Forschungsbericht |
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Oliver Korn, Michael Blatz, Adrian Rees |
Hochschule Offenburg, 2019 |
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Konferenzveröffentlichung |
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Oliver Korn, Adrian Rees |
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments , pp. 1-10, 2019 |
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Louisa Heimburger, Lea Buchweitz, Ruben Gouveia, Oliver Korn |
Gamifying Onboarding: How to Increase Both Engagement and Integration of New Employees |
Advances in Social and Occupational Ergonomics , Richard H.M. Goossens, Atsuo Murata (Eds.) pp. 3-14, 2019 |
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Andrea Müller, Alexander Feldberger, Christina Miclau, Philipp Koch, Lena Walter, Sarah Feige, Nicolas Schmidt, Moritz Neth, Oliver Korn |
Hidden Champions: A Study on Recruiting Top-Level Staff in Rural Areas |
HCI in Business, Government and Organizations. Information Systems and Analytics , Fiona Fui-Hoon Nah, Keng Leng Siau (Eds.) pp. 393-407, 2019 |
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Kai Israel, Christopher Zerres, Dieter K. Tscheulin, Lea Buchweitz, Oliver Korn |
Presenting Your Products in Virtual Reality: Do not Underestimate Cybersickness |
HCI in Business, Government and Organizations. eCommerce and Consumer Behavior , pp. 206-224, 2019 |
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Zeitschriftenartikel, wissenschaftlich |
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Oliver Korn |
Soziale Roboter – Einführung und Potenziale für Pflege und Gesundheit |
Wirtschaftsinformatik & Management , 11(3), pp. 126-135, 2019 |
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2018 |
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Buchbeitrag |
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Oliver Korn |
Autonomie beim Einsatz kontextbewusster Systeme: Der Weg zum Emotionsbewusstsein |
Das Streben nach Autonomie - Reflektionen zum digitalen Wandel , Thomas Breyer-Mayländer (Ed.) Nomos: Baden-Baden, 1., pp. 203-214, 2018 |
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Andrea Müller, Oliver Korn, Christina Miclau, Selina Anke, Sabrina Herrmann, Pia Katz, Christina Leuchtweis, Sandra Wörner |
Measuring the Influence of User Experience on Banking Customers’ Trust |
HCI in Business, Government, and Organizations. HCIBGO 2018. Lecture Notes in Computer Science , Springer: Cham, pp. 382-395, 2018 |
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Konferenzveröffentlichung |
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Annika Sabrina Schulz, Franziska Schulz, Ruben Gouveia, Oliver Korn |
2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) : Proceedings , pp. 1-8, 2018 |
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Oliver Korn, Raymond Holt, Efstratios Kontopoulos, Astrid Kappers, Nils-Krister Persson, Nasrine Olson |
PETRA '18: Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference , pp. 545-551, 2018 |
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Oliver Korn, Gerald Bieber, Christian Fron |
PETRA '18: Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference , pp. 186-193, 2018 |
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Oliver Korn, Lea Buchweitz, Adrian Rees, Gerald Bieber, Christian Werner, Klaus Hauer |
Advances in Artificial Intelligence, Software and Systems Engineering : Joint Proceedings of the AHFE 2018 International Conference on Human Factors in Artificial Intelligence and Social Computing, Software and Systems Engineering, The Human Side of Service Engineering and Human Factors in Energy , pp. 219-229, 2018 |
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Zeitschriftenartikel, wissenschaftlich |
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Konstantinos Tsiakas, Maria Kyrarini, Vangelis Karkaletsis, Fillia Makedon, Oliver Korn |
A Taxonomy in Robot-Assisted Training: Current Trends, Needs and Challenges |
Technologies , 6(4), pp. 1-19, 2018 |
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2017 |
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Buch |
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Oliver Korn (Ed.), Newton Lee (Ed.) |
Game Dynamics. Best Practices in Procedural and Dynamic Game Content Generation |
Springer: Berlin, Heidelberg, 1., ISBN 978-3-319-53088-8, 2017 |
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Buchbeitrag |
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Michael Blatz, Oliver Korn |
A Very Short History of Dynamic and Procedural Content Generation |
Game Dynamics. Best Practices in Procedural and Dynamic Game Content Generation , Springer: Berlin, Heidelberg, pp. 1-13, 2017 |
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Oliver Korn, Florian Brenner, Julian Börsig, Fabio Lalli, Maik Mattmüller, Andrea Müller |
Defining Recrutainment: A Model and a Survey on the Gamification of Recruiting and Human Resources |
AHFE 2017: Advances in The Human Side of Service Engineering , Springer: Cham, pp. 37-49, 2017 |
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Oliver Korn, Oliver Vauderwange |
Gamification in der Produktion – Anforderungen und Potenziale |
Gamification in der Logistik. Effektiv und spielend zu mehr Erfolg , Huss: München, pp. 50-77, 2017 |
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Konferenzveröffentlichung |
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Oliver Korn, Lukas Stamm, Gerd Möckl |
Designing Authentic Emotions for Non-Human Characters. A Study Evaluating Virtual Affective Behavior |
DIS '17: Proceedings of the 2017 Conference on Designing Interactive Systems , pp. 477-487, 2017 |
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Oliver Korn, Adrian Rees, Alan Dix |
Designing a System for Playful Coached Learning in the STEM Curriculum |
SmartLearn '17 Proceedings of the 2017 ACM Workshop on Intelligent Interfaces for Ubiquitous and Smart Learning , pp. 31-37, 2017 |
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Oliver Korn, Damian Gerbaulet |
Advances in Ergonomics in Design : Proceedings of the AHFE 2017 International Conference on Ergonomics in Design , Francisco Rebelo, Marcelo Soares (Eds.) pp. 115-126, 2017 |
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Oliver Korn, Stefan Tietz |
Strategies for Playful Design when Gamifying Rehabilitation. A Study on User Experience |
PETRA '17: Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments , pp. 209-214, 2017 |
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Zeitschriftenartikel, wissenschaftlich |
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Oliver Korn, Michael Blatz, Adrian Rees, Jakob Schaal, Valentin Schwind, Daniel Görlich |
Procedural Content Generation for Game Props? A Study on the Effects on User Experience |
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment , 15(2), pp. 1:1-1:15, 2017 |
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2016 |
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Konferenzveröffentlichung |
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Oliver Korn, Leslie Tso, Cristos Papagrigoriou, Yannic Sowoidnich, Robert Konrad, Albrecht Schmidt |
PETRA '16: Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments , pp. 1-8, 2016 |
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Oliver Korn, Peter Muschick, Albrecht Schmidt |
Advances in Affective and Pleasurable Design : Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design , pp. 433-445, 2016 |
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Oliver Korn, Johannes Lang, Andreas Korge, Haris Causegic, Albert Schmidt |
Gamification of a Workday: A Study on the Effects in Sheltered Employment |
CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems , pp. 3114-3121, 2016 |
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Markus Funk, Thomas Kosch, Romina Kettner, Oliver Korn, Albert Schmidt |
Proceedings of the 16th International Conference on Knowledge Technologies and Data-driven Business , 4 S., 2016 |
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Zeitschriftenartikel, wissenschaftlich |
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Oliver Korn, Alan Dix |
Educational Playgrounds : How Context-Aware Systems Enable Playful Coached Learning |
Interactions , 24(1), pp. 54-57, 2016 |
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2015 |
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Buchbeitrag |
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Oliver Korn, Markus Funk, Albrecht Schmidt |
Assistive Systems for the Workplace: Towards Context-Aware Assistance |
Assistive Technologies for Physical and Cognitive Disabilities , Lau Bee Theng (Ed.) IGI Global, pp. 121-135, 2015 |
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Hauke Behrendt, Markus Funk, Oliver Korn |
Ethical Implications Regarding Assistive Technology at Workplaces |
Collective Agency and Cooperation in Natural and Artificial Systems , Springer: Cham, pp. 109-130, 2015 |
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Konferenzveröffentlichung |
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Markus Funk, Andreas Bächler, Liane Bächler, Oliver Korn, Christoph Krieger, Thomas Heidenreich, Albrecht Schmidt |
Comparing projected in-situ feedback at the manual assembly workplace with impaired workers |
PETRA '15: Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments , 8 S., 2015 |
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Oliver Korn, Markus Funk, Albrecht Schmidt |
Design approaches for the gamification of production environments: a study focusing on acceptance |
PETRA '15: Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments , 7 S., 2015 |
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Valentin Schwind, Katrin Wolf, Niels Henze, Oliver Korn |
Determining the Characteristics of Preferred Virtual Faces Using an Avatar Generator |
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play , pp. 221-230, 2015 |
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Oliver Korn, Albrecht Schmidt |
Gamification of Business Processes: Re-designing Work in Production and Service Industry |
Procedia Manufacturing , Tareq Ahram, Waldemar Karwowski, Dylan Schmorrow (Eds.) pp. 3424-3431, 2015 |
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Oliver Korn, Adrian Rees, Uwe Schulz |
Small-Scale Cross Media Productions: A Case Study of a Documentary Game |
TVX '15: Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video , pp. 149-154, 2015 |
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Oliver Korn, Sandra Boffo, Albrecht Schmidt |
The Effect of Gamification on Emotions - The Potential of Facial Recognition in Work Environmentsns |
Human-Computer Interaction: Design and Evaluation , Masaaki Kurosu (Ed.) pp. 489-499, 2015 |
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Oliver Korn, Markus Funk, Albrecht Schmidt |
Towards a gamification of industrial production: a comparative study in sheltered work environments |
EICS '15: Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems , pp. 84-93, 2015 |
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