Communication and Media Engineering

Module Guide

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Computer Science

Teaching methods Lecture/Lab
Learning target / Competences

Being able to perform Object-Orientated Analysis (OOA) using UML
Transfer of analysis models to Object-Orientated Design (OOD) models using UML
Know Design Patterns and be able to apply them

Being able to understand the main concepts of object oriented programming: encapsulation, inheritance and polymorphism
Applying abstract data types and polymorphism and work with it meaningfully
To understand the UML class diagrams and to be able to implement them in Java as a programming language.
Create high quality Java applications due to the principles of object oriented programming using Unit and Mock testing techniques.

Duration 2
Hours per week 6.0
Overview
Classes 90 h
Individual / Group work: 150 h
Workload 240 h
ECTS 8.0
Requirements for awarding credit points

Object Oriented Software Development: written exam K60 (50 %)
OO Software Development Lab: Lab has to be passed
Objected Oriented Modeling (UML): written exam K60 (50 %)
Both exams must be passed.

Credits and grades

8 CP, grades 1 ... 5

Responsible person

Prof. Dr. rer. nat. Klaus Dorer

Recommended semester 1+2
Frequency Every sem.
Usability

Master's degree program CME

Lectures

Objected Oriented Modelling (UML)

Type Lecture
Nr. E+I402
Hours per week 2.0
Content

1. Introduction
2. Object Oriented Analysis
2.1. Use Case
2.2. Class + Object
2.3. Activity
2.4. State
2.5. Sequence
2.6. Analysis Patterns
3. Object Oriented Design
3.1. Architecture
3.2. Package
3.3. Component
3.4. Design Patterns
3.5. Anti Patterns

 

Literature

• Brett D. McLaughlin; Gary Pollice; David West, Head first object-oriented analysis and design : [a brain-friendly guide to OOA@D], 2007
• Grady Booch, Object-oriented analysis and design with applications, 2007
• Martin Fowler: UML Distilled: A Brief Guide to the Standard Object Modeling Language, Addison-Wesley, 2004
• Bernd Oestereich, Analyse und Design mit der UML 2.5 : objektorientierte Softwareentwicklung, 2012
• Bernd Oestereich, Developing software with UML: Object-Oriented Analysis and Design in Practice, Addison-Wesley, 2001

 

Object Oriented Modelling (UML)

Type Lecture
Nr. EMI402
Hours per week 2.0
Content

1. Introduction
2. Object Oriented Analysis
2.1. Use Case
2.2. Class + Object
2.3. Activity
2.4. State
2.5. Sequence
2.6. Analysis Patterns
3. Object Oriented Design
3.1. Architecture
3.2. Package
3.3. Component
3.4. Design Patterns
3.5. Anti Patterns

 

Literature

• Brett D. McLaughlin; Gary Pollice; David West, Head first object-oriented analysis and design : [a brain-friendly guide to OOA@D], 2007
• Grady Booch, Object-oriented analysis and design with applications, 2007
• Martin Fowler: UML Distilled: A Brief Guide to the Standard Object Modeling Language, Addison-Wesley, 2004
• Bernd Oestereich, Analyse und Design mit der UML 2.5 : objektorientierte Softwareentwicklung, 2012
• Bernd Oestereich, Developing software with UML: Object-Oriented Analysis and Design in Practice, Addison-Wesley, 2001

 

Object Oriented Software Development

Type Lecture
Nr. EMI400
Hours per week 2.0
Content
  • Introduction to programming in C++
  • Classes and Objects
  • Relationships between classes: composition, aggregation, inheritance
  • Polymorphism
  • Abstract classes and interfaces
  • Unit Testing
  • Design Patterns in C++

 

 

Literature
  • Bjarne Stroustrup ”Programming: Principles and Practice Using C++
  • ”Lippman, Lajoie and Moo ”C++ Primer”
  • Scott Meyers „Effective C++
  • ”Scott Meyers „Effective Modern C++
  • ”Gamma, Helm, Johnson, Vlissides: ”Design Patterns: Elements of Reusable Object-Oriented Software

 

OO Software Development Lab

Type Lab
Nr. EMI401
Hours per week 2.0
Content

The lab class is conducted in parallel to the lecture and supports anindependent in-depth study of the learning content. Students will write C++programs containing all concepts covered in the lecture.

Literature

See lecture.

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